BTG’s Big Bad Bison Hits Evolution Network on June 14

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GameDistribution, a leading platform for HTML5 games distribution, has teamed up with Moonlander.ai in order to launch their AI-Powered Software Development Kit for the gaming sector. This new technology will revolutionise how cross-platform 3D gaming is developed.

Moonlander has released their AI Software Development Kit (SDK) which is designed to reduce both the time and cost required to develop high-end casual game. Moonlander and GameDistribution will collaborate closely to customize the tools of the SDK to meet the specific needs of GameDistribution. It will allow GameDistribution to produce games with better quality, more variety and less time and cost investment. It will also add value to the branded games created by GameDistribution. Brands can receive gamified products quicker through Azerion’s “game as a Campaign” solution and distribute them across thousands of websites.

Moonlander SDK, a powerful tool that takes advantage of the latest advances in AI technology, is a multitool. Its AI-powered Procedural Reasoning System, or PRS, manages these tools effectively to create virtual environments, mechanics and settings. The Moonlander SDK is a powerful tool that sits between Blender & Unity. Moonlander’s software development kit has been released in closed beta after 14 months of intense research and development. This gives game developers the opportunity to access this rapidly-growing but underutilized market.

ErolErtuk is the VP for Games and Strategic Partnerships of Azerion. He said, “By joining together, Azerion and Moonlander have paved the way for an era of AI-based gaming where collaboration opens up endless possibilities to create immersive, intelligent and engaging gameplay experiences.”

RubenVroman stated that “we are excited to work with Azerion and reach millions of daily players.” A company known for its partnerships with Gameloft and Atari, as well as their ownership of titles like Habbo Hotel.”

DavidJonas is Chief Technology Officer of Moonlander. He added: “You can view our AI-powered engine, named ShapeShifter, as an automated Rubik’s cube. Each color is a 3D asset or generative AI. With a single button press, the 3D world can be created and the mechanics tweaked.

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